Sound designer & technical sound designer
ReaperToWwise
Game audio implementation tool
ReaperToWwise is a game audio implementation tool that
enables you to post events and set game syncs in an open Wwise project
from the comfort of the Reaper timeline - without needing to have a game
engine running.
You are able to post events, set switches, states,
triggers and RTPCs with the use of empty items by writing text commands
in the “notes” field as well as being able to drive RTPCs with automation
envelopes.
It’s basically a more featureful, timeline-version of a Soundcaster session.
Please go to the Github repository to read the documentation and download the tool:
https://github.com/mhasselbalch/ReaperToWwise